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Server #1

Any suggestions for H*EA*T's BC2 and CoD4Server. Right in here!

Server #1

Postby lfunkyl » Sat Apr 19, 2008 8:34 pm

Dom ?!?
sabotage on two round to win so we can have sudden death ?
Wet work map added ?
Winter Crash added seeing as it is getting colder ?!?
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Re: Server #1

Postby SuperRoach » Sat Apr 19, 2008 11:29 pm

Getting colder my ass! :P

But hmmm, maybe a good idea about the two round sabotage, what does the otherages think
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Re: Server #1

Postby Batman_516 » Sun Apr 20, 2008 1:56 am

lfunkyl wrote:Dom ?!?
sabotage on two round to win so we can have sudden death ?


plus one to that, which i mentioned similar changes last week in another thread in this section, where almost everyone agreed, with NO ACTION TAKEN. maybe now a CAPTAIN has raised the issue we may get some action.
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Re: Server #1

Postby Nero » Sun Apr 20, 2008 5:11 pm

Batman_516 wrote:plus one to that, which i mentioned similar changes last week in another thread in this section, where almost everyone agreed, with NO ACTION TAKEN.


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Re: Server #1

Postby lfunkyl » Sun Apr 20, 2008 10:01 pm

what happened to sabotage on the rotation now it's feels like

Dom
S&D
Dom
S&D
S&D
S&D
TDM
S&D
S&D
DOM
S&D
S&D
DOM
DOM
SOM

^slight exaduration - don't know how to spell it and spell-checker won't help me
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Re: Server #1

Postby BornLucky » Mon Apr 21, 2008 10:29 am

Should go like this

DOM
SAB
HQ

S&D

DOM
SAB
HQ

S&D

DOM
SAB
HQ


etc..

making S&D the minority
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Re: Server #1

Postby SuperRoach » Mon Apr 21, 2008 2:38 pm

Cool, I like borns idea! Of course server 2 should be put used more because of it then.
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Re: Server #1

Postby BornLucky » Mon Apr 21, 2008 3:19 pm

YES PLEASE FOR SERVER #2 USAGE..

i have already said thats were i will live lol.. just no1 plays it so .. well its just not fun 1 v 0 lol..

I like the old Objective no Respawn Style modes what i am used to.. MOHAA - CS - AA - CSS - GR etc... :)



what about the idea of S&D totally OFF Server #1 ... ?? or would that cause too much shit.. i dunno i think maybe the idea i posted b4 seems the best way *imo* to make it less S&D dominated
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Re: Server #1

Postby Matrix » Mon Apr 21, 2008 5:44 pm

and can you make the sab more then 1 round?

The team with the best computer (quicker loading) tends to win. :(
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Re: Server #1

Postby Daddster » Tue Apr 22, 2008 1:00 am

Say best of 3 for Sabotage? But if all 3 rounds had to play, then we'd need to shorten time allowed. No biggy really. Should work.

Also, #1 does need less S/D. We have other places for that. It shouldn't be totally void of it, but should appear less than Sabotage and TDM. Maybe throw a FFA or HQ in as something different to the TDM/Sab feel of it?
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Re: Server #1

Postby Marshall_S » Tue Apr 22, 2008 8:01 am

Daddster wrote:Also, #1 does need less S/D. We have other places for that. It shouldn't be totally void of it, but should appear less than Sabotage and TDM. Maybe throw a FFA or HQ in as something different to the TDM/Sab feel of it?


Listen to this man! Not so much FFA or HQ though. Should have twice as much TDM & Sab as HQ, FFA and SnD, mixed up of course. I don't know how you set the server or anything, but if possible you should have a distinct cycle (like, TDM, Sab, HQ, TDM, FFA, Sab, SnD) and then have the map choices random. Just a suggestion.

Also, keep H/C on, all the time. Toobs work better with it on.
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Re: Server #1

Postby DoyleRules91 » Fri Apr 25, 2008 1:06 pm

HC can go crawl in a hole and die.

SC is where the real players are at.

Go and play on Gamearena with your tubes lol.

+1 to born's idea

+1 to permanent S&D / Scim Pracs and Friendlies on HEAT 2

admins need to remember to reset server as well...
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Re: Server #1

Postby Marshall_S » Fri Apr 25, 2008 1:45 pm

DoyleRules91 wrote:Go and play on Gamearena with your tubes lol.


I do, but friendly fire is a bitch. Only thing worse then being toobed, is being teamkilled toobed.
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Re: Server #1

Postby Matrix » Wed Jul 02, 2008 2:49 am

Where is this shit?!?!

Heat 2 SnD only, no probs there.

Heat 1 GA faildom mod, get rid of that shit, no one uses it. Neeeeeeds more dom and sab and more fucking headquarters.
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Re: Server #1

Postby SuperRoach » Wed Jul 02, 2008 9:02 am

Good point. Can we have the servers on more public friendly modes by default, and then switch it to what we want when we need?
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Re: Server #1

Postby Nero » Wed Jul 02, 2008 8:35 pm

SuperRoach wrote:Good point. Can we have the servers on more public friendly modes by default, and then switch it to what we want when we need?


Yes Roach. When you're an admin you don't need to ask, you just do. So get to it :P

I'd do it myself, but the whole installing modern Rcon again seems like pain.
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Re: Server #1

Postby lfunkyl » Sat Jul 05, 2008 2:08 pm

#1 - ???
#2 - S&D.
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Re: Server #1

Postby Matrix » Sat Jul 05, 2008 3:26 pm

BornLucky wrote:Should go like this

DOM
SAB
HQ

S&D

DOM
SAB
HQ

S&D

DOM
SAB
HQ


etc..

making S&D the minority


Born hit the nail on the head, played heat 1 last night, every second bloody round was sab... :crazy:
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Re: Server #1

Postby SuperRoach » Sat Jul 05, 2008 6:05 pm

A copy and paste:
gametype sab map mp_broadcast gametype war map mp_backlot gametype koth map mp_creek gametype sab map mp_bog gametype sab map mp_countdown gametype war map mp_crash gametype koth map mp_crossfire gametype sab map mp_citystreets gametype hq map mp_farm gametype war map mp_overgrown gametype sab map mp_carentan gametype dom map mp_pipeline gametype sab map mp_showdown gametype hq map mp_strike gametype war map mp_vacant gametype sab map mp_convoy gametype hq map mp_backlot gametype war map mp_bloc gametype sab map mp_creek gametype sd map mp_broadcast gametype war map mp_crossfire gametype war map mp_farm gametype sab map mp_overgrown gametype war map mp_broadcast gametype koth map mp_broadcast gametype sab map mp_strike gametype war map mp_killhouse


And yes, I did replace "SD" with SAB, and occasionaly swapped in a new map. It was funkies original uber map list hehe
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