Welcome to H*EA*T. We have fun playing games like Battlefield.

March Patch Details

After threats of a blackout by the community, shortly after we have a patch list on battlelog.

The notes are huge and are not apparently even the full list yet, I recommend you look through them yourself as well, some things you should notice as soon as you play under the new patch when it arrives:

  • Getting up from prone is slightly faster, to give you a better chance to dodge a grenade hurled your way.
  • Air control in parachutes will be more responsive
  • Vaulting (when you mash space on an object to jump over it) will be more reliable.


For the vehicles

  • Repair tool will be slightly slower for repairing, and more effective to damage enemy (vehicles and people)
  • Locks for AA handheld will be slightly quicker and longer distance, however even laser guided targetting can be thrown off by flares.
  • Jets AGM missile locks on a decent rate faster to be more useful for ground attacks
  • Flares are going to more reliably distract missiles, and are back to being shorter reloads (11sec Pilot/20sec Gunner unchanged)
  • The above changes I’d imagine would make for some aggressive air struggles with attacks to air easier to do, but it’ll be easier to defend against them as well.
  • Helicopter rocket pods are now more accurate.
  • F35 (the hover jet) has similar weapons to other jets now, and has better balance, adjusted hovering modes.
  • Jets Have ejection seats! fun!
  • Feedback to let you know where you’ve been hit in the vehicles has been improved

The patch notes go on for much longer covering weapons changes and many other things.

Again, the patch notes I recommend you read yourself, and if you’d like to vent or get excited that we are getting horns finally, jump in our forums!


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